Over the next few months, and in anticipation of HOMD’s *!* FEBRUARY 3RD *!* release, I’m going to be serving up light story-aperitifs to whet your appetite. If you’re already a Kickstarter backer, consider this a delightful titillation and a confirmation of
It’s the Little Things
You approach the moonlit shack, tiny animal-bones crunching beneath your boots. The man sitting by the fire outside looks more dead than alive: haggard, ancient, decayed. A question comes unbidden to your lips. “What happened to you?” “Indie game development,”
A Time for Endings
Hey all, Sorry for the radio silence the last two weeks – I’ve been working very hard on finishing off HOMD’s main story. It’s turning out very well, and I should be completely finished by the end of next week.I’ll
The Cathedral of Stolen Gods
Gods, eh? They get everywhere, like ghosts or fleas. The House is full of them. Of course, some gods are more powerful than others – some are so powerful that they grant their priests special talents. The priests of Anglecrab
Concerning Goats
Welcome, friends and gentlegoats, I have had my head buried in work recently, trying to Get Things Done. The worst paradox is that the more work I do, the less work is apparent to the outside world – because I
Gods and Worship
The Sanctioned Nine The gods of the House are very real indeed, and make their existence known. In the Cities, however, ordinary people are only permitted to worship the nine Sanctioned gods. Over the course of your travels, as you make
Dealing with Darkness
Remember a few weeks ago, when we discussed monsters in darkness? I implied that the only way of dealing with them was to turn on your Heartlight. Actually, that’s not your only option – though the other options will require
The Final Devlog Friday – Gods, keys, and mountainous scabs
Important note: This is the last Devlog Friday because Friday is, in terms of attracting eyeballs, a terrible day to update a blog! Everyone just wants to go outside and have fun on a Friday. Mostly, the date is an