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procedural generation

Bugs, Weapons and Bounties

Bugs, Weapons and Bounties

HOMD’s release is getting closer and closer! I’ve been making sure the game is ready. And what does that mean, practically speaking? Well – Bugs   Over the last few days I’ve fixed *checks notes* 139 bugs, typos and assorted dull problems.

admin November 18, 2016 Devlog No Comments Read more

Devlog Friday, Part 4 – Elegy on the Reluctant Hell of Grief

Devlog Friday, Part 4 – Elegy on the Reluctant Hell of Grief

Hello, explorers. Exciting stuff this week. Firstly, combat work has been proceeding nicely. As you can see above, we now have walls – getting your crew to navigate through this little maze was a little fiddly from a programming perspective, and

admin July 10, 2015July 24, 2015 Devlog No Comments Read more
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