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Month: November 2016

Bugs, Weapons and Bounties

Bugs, Weapons and Bounties

HOMD’s release is getting closer and closer! I’ve been making sure the game is ready. And what does that mean, practically speaking? Well – Bugs   Over the last few days I’ve fixed *checks notes* 139 bugs, typos and assorted dull problems.

admin November 18, 2016 Devlog No Comments Read more

The Museum of Unnatural Curiosity

The Museum of Unnatural Curiosity

Over the next few months, and in anticipation of HOMD’s *!* FEBRUARY 3RD *!* release, I’m going to be serving up light story-aperitifs to whet your appetite. If you’re already a Kickstarter backer, consider this a delightful titillation and a confirmation of

admin November 11, 2016 Devlog No Comments Read more

Clank Clank, Toot Toot! HOMD is in Beta!

Clank Clank, Toot Toot! HOMD is in Beta!

The main story of A House of Many Doors is now complete and in the game! You dream of a corpse-like woman, impaled upon a tree. She wants you to find her. She promises an escape from the House…   Yep, it’s all done.

admin November 5, 2016 Devlog, News No Comments Read more
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