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“Oh Good, Another Kickstarter Post-mortem”: The ‘A House of Many Doors’ Kickstarter Post-Mortem

“Oh Good, Another Kickstarter Post-mortem”: The ‘A House of Many Doors’ Kickstarter Post-Mortem

Quick side-note: AHOMD’s Kickstarter success was featured on Rock Paper Shotgun yesterday. Woo! So I got over 300% funded on Kickstarter! Here is the post-mortem. It was inevitable. My initial goal was very small (£4000), and even 300% of that

admin October 6, 2015October 6, 2015 News No Comments Read more

The Kickstarter winds down, with over 300% of our goal

The Kickstarter winds down, with over 300% of our goal

Yesterday, A House of Many Doors’ Kickstarter campaign drew to a close, with 1103 backers and £12,866 raised. That’s over 300% of its funding goal. This is, needless to say, fantastic news and will completely transform AHoMD visually and musically. Thanks so much to everyone

admin October 3, 2015October 3, 2015 News No Comments Read more

Kickstarter Progress & New Art Announcement

Kickstarter Progress & New Art Announcement

Hello, wanderers. Sit down, pour yourself a cup of tea. It’s terrible outside, but it’s lovely here. I thought we were due for an update on my Kickstarter progress. A House of Many Doors is currently sitting pretty at over 200% funded, and still

admin September 22, 2015 Devlog, News No Comments Read more

Kickstarter Launched! Greenlight Launched! Play the Demo Today!

Kickstarter Launched! Greenlight Launched! Play the Demo Today!

This is not a drill, people. A House of Many Doors has launched its Kickstarter! THE KICKSTARTER AWAITS YOUR ATTENTION. Please, if you’re reading this, consider backing the game. A project’s initial burst of momentum, in those first 24-48 hours, is

admin September 2, 2015 Devlog, News 4 Comments Read more

Two huge announcements: New trailer, new art!

Two huge announcements: New trailer, new art!

Trailer The game’s very first trailer is now live. This is not a drill. Check it out below! Art I have managed to find a truly fantastic artist who has agreed to work on the game’s illustrations. Say hello to Catherine Unger – she’s

admin August 24, 2015August 24, 2015 Devlog, News No Comments Read more

A little bit personal: Thoughts on going indie full-time

Feel free to skip this blog entry if you prefer – with the upcoming Kickstarter consuming my time, and in the absence of much dev progress because of that, it’s going to be a much more personal entry than usual.

admin August 20, 2015August 20, 2015 Devlog No Comments Read more

The Final Devlog Friday – Gods, keys, and mountainous scabs

The Final Devlog Friday – Gods, keys, and mountainous scabs

Important note: This is the last Devlog Friday because Friday is, in terms of attracting eyeballs, a terrible day to update a blog! Everyone just wants to go outside and have fun on a Friday. Mostly, the date is an

admin August 14, 2015 Devlog No Comments Read more

Devlog Friday, Part 8 – Kickstarter Coming 2nd September!

Devlog Friday, Part 8 – Kickstarter Coming 2nd September!

Things are really starting to kick off! Anyone who is vaguely familiar with the typical cycle of an indie game developer in 2015 will know that this was inevitable. That’s right: On the 2nd of September I will be launching

admin August 7, 2015August 7, 2015 Devlog, News No Comments Read more
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