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Soundtrack Sneak Peek! Excitement!

Soundtrack Sneak Peek! Excitement!

What’s been going on? I’ve been writing, designing and implementing the game’s questlines over the last few weeks, and it’s all coming together quite nicely. I also coded some gooey blood splatter effects for combat, because videogames. The UI changes

admin December 4, 2015December 4, 2015 Devlog No Comments Read more

The Kickstarter winds down, with over 300% of our goal

The Kickstarter winds down, with over 300% of our goal

Yesterday, A House of Many Doors’ Kickstarter campaign drew to a close, with 1103 backers and £12,866 raised. That’s over 300% of its funding goal. This is, needless to say, fantastic news and will completely transform AHoMD visually and musically. Thanks so much to everyone

admin October 3, 2015October 3, 2015 News No Comments Read more

Kickstarter Progress & New Art Announcement

Kickstarter Progress & New Art Announcement

Hello, wanderers. Sit down, pour yourself a cup of tea. It’s terrible outside, but it’s lovely here. I thought we were due for an update on my Kickstarter progress. A House of Many Doors is currently sitting pretty at over 200% funded, and still

admin September 22, 2015 Devlog, News No Comments Read more

GREENLIT!

GREENLIT!

Very proud and excited to announce that A House of Many Doors has now been Greenlit! We will now be coming to Steam in July 2016! I’ll have more dev progress for you over the coming week – in the

admin September 15, 2015 News No Comments Read more

Kickstarter Launched! Greenlight Launched! Play the Demo Today!

Kickstarter Launched! Greenlight Launched! Play the Demo Today!

This is not a drill, people. A House of Many Doors has launched its Kickstarter! THE KICKSTARTER AWAITS YOUR ATTENTION. Please, if you’re reading this, consider backing the game. A project’s initial burst of momentum, in those first 24-48 hours, is

admin September 2, 2015 Devlog, News 4 Comments Read more

Two huge announcements: New trailer, new art!

Two huge announcements: New trailer, new art!

Trailer The game’s very first trailer is now live. This is not a drill. Check it out below! Art I have managed to find a truly fantastic artist who has agreed to work on the game’s illustrations. Say hello to Catherine Unger – she’s

admin August 24, 2015August 24, 2015 Devlog, News No Comments Read more

Monday Nugget: A Psychological Problem

Monday Nugget: A Psychological Problem

Nugget is a disgusting word, isn’t it? Why the hell do we apply it to food? Two shorter updates this week, rather than one long one. This one is especially short, though, because over the last weekend I’ve been working

admin August 17, 2015 Devlog No Comments Read more

The Final Devlog Friday – Gods, keys, and mountainous scabs

The Final Devlog Friday – Gods, keys, and mountainous scabs

Important note: This is the last Devlog Friday because Friday is, in terms of attracting eyeballs, a terrible day to update a blog! Everyone just wants to go outside and have fun on a Friday. Mostly, the date is an

admin August 14, 2015 Devlog No Comments Read more

Devlog Friday, Part 8 – Kickstarter Coming 2nd September!

Devlog Friday, Part 8 – Kickstarter Coming 2nd September!

Things are really starting to kick off! Anyone who is vaguely familiar with the typical cycle of an indie game developer in 2015 will know that this was inevitable. That’s right: On the 2nd of September I will be launching

admin August 7, 2015August 7, 2015 Devlog, News No Comments Read more

Devlog Friday, Part 7 – Doors vs Rooms

Devlog Friday, Part 7 – Doors vs Rooms

Step inside my abode, explorers, and listen to my mildly flavoursome introductory blather. Yes, welcome to the House of Many Doors website – What’s that? Rooms? Many Rooms? No, I have no idea what you’re talking about. We’ve always, always

admin July 31, 2015July 31, 2015 Devlog, News No Comments Read more
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