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Romance in the House

Romance in the House

We are approaching February 3rd. HOMD is almost out. Soon I can sleep again. I hope you enjoy the game. But the devlogs don’t stop! They never stop! There’s something a bit weird about romance in games, right? In most

admin January 18, 2017 Devlog No Comments Read more

It’s the Little Things

It’s the Little Things

You approach the moonlit shack, tiny animal-bones crunching beneath your boots. The man sitting by the fire outside looks more dead than alive: haggard, ancient, decayed. A question comes unbidden to your lips. “What happened to you?” “Indie game development,”

admin October 14, 2016 Devlog No Comments Read more

Gods and Worship

Gods and Worship

The Sanctioned Nine The gods of the House are very real indeed, and make their existence known. In the Cities, however, ordinary people are only permitted to worship the nine Sanctioned gods. Over the course of your travels, as you make

admin June 10, 2016 Uncategorized No Comments Read more

BIG NEWS: Major change to combat system, update to alpha build

BIG NEWS: Major change to combat system, update to alpha build

A couple of months on, I can look back on HOMD’s early alpha release with a nice sense of perspective, and all told it actually went very well. There were many reports of instability and poor collision detection, but both

admin April 29, 2016April 29, 2016 Devlog, News 1 Comment Read more

A Quick Little Progress Update

A Quick Little Progress Update

I described the last update as a “quick little update” and then proceeded to write somewhere in the region of 1000 words. This time, I’m afraid, I’m going to stick to my promises. Here is a condensed list of what

admin November 21, 2015 Devlog No Comments Read more

Melee Combat, Boarding, Pretty Artwork

Melee Combat, Boarding, Pretty Artwork

Come in, come in, sit down! Here’s your grapnel. If another devlog gets within 50 paces, you will launch the grappling-hook, crash through their window, and wreak merry hell. I hear the Top Secret devlog will soon be approaching, so ready yourself.

admin November 8, 2015 Devlog No Comments Read more

A sneak peek at the combat system, which has become deep, interesting, and surprisingly nasty

A sneak peek at the combat system, which has become deep, interesting, and surprisingly nasty

The last 2 weeks have been an intense period of knuckling-down on the combat part of the game. Exploring the House, you are sure to meet other travellers, and some of them are not friendly. Better to flee, perhaps, or

admin October 31, 2015 Devlog 1 Comment Read more

Devlog Friday, Part 5 – In which everything is chugging along nicely

Devlog Friday, Part 5 – In which everything is chugging along nicely

Greetings, explorers. Have a seat by the fire. Don’t fall in. Not much new development this week, I’m afraid. The world has been conspiring against my productivity by making me happy. Last weekend – and weekends are usually when I

admin July 17, 2015July 24, 2015 Devlog No Comments Read more
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