Very, very brief update to usher in 2017: I’ve spent the last few days working on a Mac build of HOMD, a process which was baffling and frustrating and not without its dangers. But now it’s done!

(Huge thanks to Failbetter Games, who continued their longstanding tradition of being the Absolute Best by loaning me their Mac. Did you hear they have a Kickstarter for Sunless Skies soon? It’s true!)

All you Mac users with access to the beta: get ye to Steam and help me test it out! I’ve playtested it thoroughly and caught the most obvious bugs, but I’m sure there are still plenty of Mac-specific ones hidden away in there that I need you to find.

Expect a more substantial update at the end of this week. In the meantime, I’m going to be adding a couple new storylines, fleshing out a few romance options, and adding as many long-term rippling consequences to your decisions as possible.

The game’s release date is approaching. 3rd February. Mark it in your calendar. Sing it to a caribou. Scratch in the walls of your cell.

Now here’s a pretty picture:

Icicle Spine, a mushroom-village on a shelf in the howling arctic depths of Oddwinter.
Icicle Spine, a mushroom-village on a shelf in the howling arctic region of Oddwinter.
Mac Build now on Steam!
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